Call of Duty 1 is a 2003 first-person shooter video game developed by Infinity Ward and published by Activision. It is the first installment in the Call of Duty franchise, released on October 29, 2003, for Microsoft Windows. The game simulates infantry and combined arms warfare of World War II using a modified version of the id Tech 3 engine. Much of its theme and gameplay is similar to the Medal of Honor series; however, Call of Duty showcases multiple viewpoints staged in the British, American, and Soviet theaters of World War II.
The game introduced a new take on AI-controlled allies who support the player during missions and react to situational changes during gameplay. This led to a greater emphasis on squad-based play as opposed to the “lone wolf” approach often portrayed in earlier first-person shooter games. Much of Infinity Ward’s development team consisted of members who helped develop Medal of Honor: Allied Assault. The game received critical acclaim and won several Game of the Year awards from reviewers.
In September 2004, an expansion pack called Call of Duty: United Offensive, which was produced by Activision and developed by Gray Matter Interactive and Pi Studios, was released. An enhanced port of Call of Duty for the PlayStation 3 and Xbox 360, titled Call of Duty Classic, was released worldwide in November 2009 with the release of Call of Duty: Modern Warfare 2, being available via redemption codes included with the “Hardened” and “Prestige” editions of the game.
As a first-person shooter, Call of Duty places the player in control of an infantry soldier who makes use of various authentic World War II firearms in combat. Each mission features a series of objectives that are marked on the heads-up display‘s compass; the player must complete all objectives to advance to the next mission. The player can save and load at any time, rather than the checkpoint system utilized in later Call of Duty games.
The player has two primary weapon slots, a handgun slot, and can carry up to ten grenades. Weapons may be exchanged with those found on the battlefield dropped by dead soldiers. Unlike later Call of Duty games, the first allows the player to toggle between different firing modes (single shot or automatic fire). Call of Duty was one of the early first-person shooters to feature iron sights in game play; by pressing the corresponding key the player aims down the gun’s actual sights for increased accuracy. In addition to weapons carried by the player, mounted machine guns and other fixed weapon emplacements are controllable by the player.
The game uses a standard health points system, with a limited amount of health reflected by a health bar. Medkits scattered throughout the levels or dropped by some foes are used to restore health when the player is injured.
Call of Duty also featured “shellshock” (not to be confused with the psychological condition of the same name): when there is an explosion near the player, he momentarily experiences simulated tinnitus, appropriate sound “muffling” effects, blurred vision, and also results in the player slowing down, unable to sprint.
As the focus of the game is on simulation of the actual battlefield, the gameplay differed from many single-player shooters of the time. The player moves in conjunction with allied soldiers rather than alone; allied soldiers will assist the player in defeating enemy soldiers and advancing; however, the player is given charge of completing certain objectives. The game places heavy emphasis on usage of cover, suppressive fire, and grenades. AI-controlled soldiers will take cover behind walls, barricades, and other obstacles when available.
The American campaign begins with Private Martin, a newly enlisted member of the 506th Parachute Infantry Regiment, completing basic training at Camp Toccoa in Georgia, United States, on August 10, 1942. Afterwards, the action shifts to June 6, 1944, with Martin forced to undertake a solo mission to establish a landing zone for soldiers participating in Operation Overlord. Under heavy fire, the paratroopers are scattered, leaving Martin in a mixed unit formed from various companies led by his CO Cpt. Foley. The mission closes with Martin and his allies seizing a nearby town from German forces. In the second mission, Martin and his unit are sent to drive out the remaining Germans from Sainte-Mère-Église and disable several Flakpanzers (anti-aircraft tanks) as the events of June 6 begin (D-Day). A paratrooper is seen hanging from the town church. The third mission occurs later that morning, with U.S. forces fending off a German counterattack. The fourth mission has Martin, Pvt. Elder of the 82nd Airborne and Sgt. Moody driving from Sainte-Mère-Église to Sainte-Marie-du-Mont along highway N13 to deliver an important message, while fending off German assaults. The fifth mission, the Brécourt Manor Assault, occurs on the evening of June 6, with Martin’s unit destroying German artillery positions attacking the landing force at Utah Beach. After the mission, Martin learns that his unit has been assigned to several secret missions. The first occurs in the sixth mission, with Martin participating in an attack on a secret German prison in the basement of a Bavarian manor to rescue two British officers, Captain Price and Major Ingram. He then learns from Price that Ingram had already been moved to a more secure POW camp for interrogation. Thus, the seventh mission has Martin, accompanied by Price, infiltrating the camp and rescuing Ingram in under ten minutes before the arrival of German reinforcements.
In the final mission, Martin’s unit takes part in the Battle of the Bulge, successfully securing top-secret documents from a bunker and stopping an attempt by the Germans to reinforce their troops with tanks.
The first mission of the British campaign has Sergeant Jack Evans and a unit from 2nd Ox and Bucks of the 6th Airborne Division take part in Operation Tonga. Just after midnight on June 6, 1944, the unit is dropped in Horsa gliders alongside the Caen Canal near Pegasus Bridge, Bénouville. Led by Captain Price, Evans and his troops clear the bridge of German soldiers. In the second mission, just past noon on the same day, the unit manages to hold out against an attempt by a German battalion, supported by tanks, to retake the bridge. Eventually, reinforcements from the 7th Parachute Battalion arrive and the Germans retreat.
By the time of the third mission, on September 2, Evans has been transferred to the Special Air Service or SAS. He takes part in a mission to sabotage the Eder Dam, destroying the anti-aircraft guns protecting it. During Operation Chastise the previous May, the No. 617 Squadron RAF destroyed the dam using bouncing bombs, but the Germans had been able to restore it. Following extraction by Price and Sgt. Waters (voiced by Jason Statham), the fourth mission begins with Evans fighting off pursuing German troops until Waters cuts them off by blowing up a bridge. The fifth mission sees the team arriving at a German airport to complete their escape. Evans uses an anti-air gun to cover Price and Waters from German Stuka dive-bombers as they procure a Fw.200, using it to fly to safety. In the sixth mission, Evans and Price pose as German naval officers to infiltrate the battleship Tirpitz, disable its defenses, and steal information the RAF needs to attack the ship. Price sacrifices himself to buy time for Evans, who escapes with Waters by boat.
The final mission of the British campaign shows Evans, Waters and their squad near Burgsteinfurt, Germany, with orders to assist the impending Allied assault on the city. Discovering plans to launch V-2 rockets at the Allied forces, the unit destroys them before joining the rest of the army.
The first mission in the Soviet campaign occurs during the Battle of Stalingrad on September 18, 1942. Corporal Alexei Ivanovich Voronin, a young volunteer, and his fellow recruits are sent across the Volga River, many of whom are subsequently killed when the Luftwaffe launch an attack. Once across, Voronin is given a small number of bullets, which he gives to a fellow soldier so he can cover an officer calling in an artillery strike that forces the Germans back. The second mission begins in Red Square with Soviet officers killing soldiers who retreat (see Joseph Stalin‘s Order No. 227—”Not one step back!”) Some say the opening of the campaign is based on Enemy at the Gates.Voronin gets his hands on a rifle and kills several German officers, disrupting the German offense long enough for Soviet artillery to destroy their tanks. In the next mission, Voronin links up with his surviving allies in a train station and must guide them to Major Zubov of the 13th Guards Rifle Division. For his actions, Voronin is promoted to Junior Sergeant. The fourth mission, on November 9, has Voronin moving through the sewers to rendezvous with a unit tasked with retaking an apartment building in German hands. The following fifth mission has Voronin join the unit, led by Sergeant Pavlov, as they prepare to attack the building (see Pavlov’s House). Voronin acts as a counter-sniper while another soldier draws the fire of the snipers in the building; the unit assaults the building, clears it of Germans and defends it from a German counterattack until reinforcements arrive.
The sixth mission occurs much later, on January 17, 1945, with Voronin now a full Sergeant, serving with the 150th Rifle Division of the 3rd Shock Army. The unit secures a makeshift German tank repair facility in Warsaw in the midst of the Vistula–Oder Offensive. The seventh mission takes place shortly after, with the unit moving to regroup with the 4th Guards Tank Army. Due to shortages in experienced soldiers, the eighth mission, on January 26, requires Voronin to command a T-34-85 tank for the 2nd Guards Tank Army. In a full scale offense, the Soviets capture a town near the Oder River. The ninth mission is also fought in the tank, with Voronin eliminating all surviving German units in the town.
In the final mission, on April 30, 1945, Sergeant Voronin is returned to his old unit, the 150th Rifle Division. He and a small group of soldiers storm the Reichstag building and raise the Victory Banner atop the roof, ending the war.