Assassins Creed 4 Black Flag is an action-adventure video game developed by Ubisoft Montreal and published by Ubisoft. It is the sixth major installment in the Assassin’s Creed series. Its historical timeframe precedes that of Assassin’s Creed III (2012), though its modern-day sequences succeed III‘s own. Black Flag was first released for PlayStation 3, Xbox 360, and Wii U in October 2013 and a month later for PlayStation 4, Xbox One, and Microsoft Windows. It was released on the Nintendo Switch as part of Assassin’s Creed: The Rebel Collection alongside Assassin’s Creed Rogue in December 2019.
The plot is set in a fictional history of real-world events and follows the centuries-old struggle between the Assassins, who fight for peace with free will, and the Templars, who desire peace through control. The framing story is set in the 21st century and describes the player as an Abstergo agent. The main story is set in the 18th century Caribbean during the Golden Age of Piracy, and follows notorious Welsh pirate Edward Kenway, grandfather and father of Assassin’s Creed III protagonist Ratonhnhaké:ton and antagonist Haytham Kenway, respectively, who stumbles upon the Assassin/Templar conflict. The attempted establishment of a Republic of Pirates utopia (free from either British or Spanish rule) is a significant plot element.
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Unlike previous games, gameplay elements focus more on the ship-based exploration of the seamless open world map, while also retaining the series’ third-person land-based exploration, melee combat, and stealth system. Multiplayer also returns, albeit with only land-based modes and settings. The game’s setting spans the West Indies with the three main cities of Havana, Nassau, and Kingston, along with numerous islands, sunken ships, and forts. Players have the option to harpoon large sea animals and hunt land animals. For the first time in the series, naval exploration is a major part of an Assassin’s Creed game, where Edward Kenway captains the Jackdaw, a brig he captures from a Spanish fleet in an early game mission.
Assassin’s Creed IV: Black Flag received critical acclaim and was one of the best-selling games of 2013, with over 15 million copies sold as of 2020. Critics praised the massive open world gameplay, numerous side-quests, graphics, and improved naval combat. The light-hearted pirate theme and engaging story were well received by critics. The modern-day story, however, received a slightly more mixed response, while criticism fell on aspects of the historical story missions which were considered repetitive. The game received several awards and nominations, including winning the Spike VGX 2013 award for Best Action Adventure Game. It was followed by Assassin’s Creed Unity and Assassin’s Creed Rogue in November 2014.
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Gameplay
Assassin’s Creed IV: Black Flag is an action-adventure, stealth game set in an open world environment and played from a third-person perspective. The game features three main cities; Havana, Kingston, and Nassau, which reside under Spanish, British, and pirate influence, respectively.[9] In addition, locations like Port-au-Prince and smaller locations like Greater Inagua are used as main story points. It also features 50 other individual locations to explore, including atolls, sea forts, Mayan ruins, sugar plantations, and underwater shipwrecks, with a 60/40 balance between land and naval exploration.[1] It has a more open world feel, with missions similar to those found in Assassin’s Creed, as well as fewer restrictions for the player. The world opens up sooner in the game, as opposed to Assassin’s Creed III, which had very scripted missions and did not give players freedom to explore until the game was well into its first act.[9][10][11][12] The player will encounter jungles, forts, ruins, and small villages and the world is built to allow players much more freedom, such as allowing players to engage, board, and capture passing ships and swimming to nearby beaches in a seamless fashion.[1][13] In addition, the hunting system has been retained from Assassin’s Creed III, allowing the player to hunt on land, and fish in the water, with resources gathered used to upgrade equipment using the crafting system.[1] Hunting is not as prominent as Assassin’s Creed III.
A new aspect in the game is the Jackdaw, the ship that the player captains. The Jackdaw is upgradeable throughout the game, and is easily accessible to the player when needed.[10] These upgrades require material plundered from other ships, a certain amount of reales, and for elite upgrades a blueprint for the upgrade which the player must find. In addition, a new underwater component has been added.[9] The player has access to a spyglass, allowing the examination of distant ships, along with their cargo and strength. It can also help determine if an island still has animals to hunt, treasures to find, high points to reach for synchronization or additional side-quests to complete, such as assassinations and naval contracts.[9] An updated form of the recruit system introduced in Assassin’s Creed: Brotherhood has returned,[9] allowing Edward to recruit crew members. While Kenway’s crew will remain loyal to him, they can be promoted to captain acquired ships, and are needed to assist in boarding enemy vessels. They cannot assist in combat or perform long-range assassinations, as in previous games; Ubisoft removed this aspect of the brotherhood system, believing it allowed players to bypass tense and challenging scenarios too easily.[14]
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In the present day, at the offices of Abstergo Entertainment—a subsidiary of Abstergo Industries—in Montreal, Quebec, players engage in modern-day pirating through the exploration of Abstergo’s offices, eavesdropping, and hacking, all without combat. As well, various “hacking” games, similar to previous cluster and glyph puzzles, are present, that uncover secrets about Abstergo.[15]
Multiplayer also returns, with new settings and game modes, though it is only land-based.